Post by Zombie on Mar 13, 2017 18:56:55 GMT
Fallacy Labyrinth |
Originally an abandoned mine left by humans, the underground tunnel system is an ideal haven for those seeking shelter. The pure creatures of Ground Zero realized this and it was their very claws that shaped the labyrinth. They burrowed deeper and created a vast network of tunnels and crevices. For those unfamiliar with the layout it's easy to get lost. Due to this it earned it's name. The length of the 'main' tunnel has a water way that branches off down various tunnels. It filters in from a underground spring making it some of the cleanest water available. The water way eventually empties out through a crevice that leads into the main lands. Creatures aren't the only life to adapt to the new reality of the world. Plant life has as well. With the fresh water, small shrubs and various ferns grow along the cavern floor and walls. At the heart of the maze of tunnels is a large cavern. This is where the Fidelis have made their home. This large cavern and it's tunnels are dotted with purple crystals. The cavern branches out into various chambers that provides ample room for the tribe. In the main cavern where the pack gathers to socialize, is a pool of water. The cavern never fully floods, but certain seasons does cause the water level to rise. Over the years with dedication the Fidelis have learned to garden. They have a designated chamber where they grow herbs. Their garden chamber has a crack in the ceiling which allows enough sunlight for various plant life to grow. The garden area is located at the end of the North-West tunnel. Before one reaches the garden the tunnel branches off into various sleeping chambers for the members. From the main cavern there are many branching tunnels that lead to exclusive parts of the camp. The East tunnel leads to the private chambers of the Regent and Rex. To the North-East is the healing chamber, the second largest area in the camp. Part of the underground stream runs through here and stops at a small pool. Smooth rocks line the walls providing the perfect shelving for storing herbs and other supplies. In the back of the chamber are nests for the injured and recovering. To the North in the deepest part of the camp is the nursery. It's a heavily protected area. The future of the tribe and their mothers rest here. Tucked in the corners of the chamber behind rocky sheltering are nests lined with the softest moss, pelts and feathers. There's a small pathway from the nursery that circles around and leads to the healing chamber. The Fidelis Tribe is one that promotes peace, but even the peaceful do what they must to survive. There's a prison in the West branch from the main camp. In general the camp is nicely set up and ideal for any sort of group to set up in. |
Screenshots are temporary and will update as the map is finished for the roleplay.